We’re so close to the 7 million mark on one of the low pop servers! I’m excited about this. I sold a few strange goop but where most of my gold came from was from jewelcrafting and leatherworking. 233/262 gear has been flying off the shelves, and even the lower level stuff has been moving pretty well. I spend approx 1h a day working towards ‘gold making’ and this includes crafting, putting stuff up for sale & in the past, doing my covenant tables. On one of my servers I have all of my mains, and they’ve unlocked all of the crafters marks and the profits from that have been enormous. On my second server, while we’re over 7 million now, the profits have slowed down a HUGE amount. I have no crafters there with any reputation, and they have no crafters marks unlocked.
Both servers are low pop, but it’s significantly easier to make gold on the server you actively PLAY on instead of a random one where you’re not established. I had hoped to expand and establish myself on multiple servers by now, but that wasn’t to be – I simply do not have the time.
These two servers are my main ones and include my casual road to 10 million goals, but I’m also on three other servers where I make gold. These servers are more populated, and I tend to sell goops there, or flip transmog. I consider the gold there my ‘play money’ to put towards whims. The gold on my challenge servers I tend to just hoard and save for a rainy day. I believe that gold should be spent, after all we already work so hard to pinch and save in real life, doing it in a video game can’t possibly be any fun – but there is a little fun in watching it accumulate.
This was day 117, and the ‘goal’ is slightly over 3 million, so to be past 7 million on one server, and almost there on another, makes me very happy. I know I don’t have enormous amounts of time to spend, so I do my best with what I have. If I can make this amount on low population servers, with one hour a day of investment, I am truly confident that players can make gold anywhere, especially if they just want to be able to afford game time.